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    The main IP address: 46.30.213.162,Your server Denmark,Copenhagen ISP:One.com A/S  TLD:com CountryCode:DK

    The description :home about blogging c# geeky javascript misc photo travel cheat sheet: from basic linq to javascript 3rd april 2014 written by poul as a developer in the .net world where linq is first class citizen,...

    This report updates in 16-Jun-2018

Created Date:2009-09-19
Changed Date:2017-08-20

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home about blogging c# geeky javascript misc photo travel cheat sheet: from basic linq to javascript 3rd april 2014 written by poul as a developer in the .net world where linq is first class citizen, when going to javascript it seems that some methods are missing. there is even a few libraries that tries to remedy this, but if you are just looking to get the job done the most often used methods are right at hand. (looking for features such as lazy-evaluation or observables, linq.js and rxjs offers these). in the following i’ll list the most used operations and their javascript equivalents cheat sheet style. notice that i’m using lambda expressions in javascript to get the code a bit more concise, if they aren’t available just replace expressions like: (data) => {} with function(data) {} all operations are executed against this example: var persons = [ { firstname: 'peter', lastname: 'jensen', type: 'person', age: 30 }, { firstname: 'anne', lastname: 'jensen', type: 'person', age: 50 }, { firstname: 'kurt', lastname: 'hansen', type: 'person', age: 40 } ]; notice that some of the operations modifies the source array, if you don’t want that just clone it with: persons.slice(0); every operation is named after the method’s name in linq: all c# var result = persons.all(person => person.type == "person"); javascript var result = persons.filter(person => person.type == 'person').length == persons.length; concat c# var result = persons.concat(persons); javascript var result = persons.concat(persons); count c# var result = persons.count(); javascript var result = persons.length; distinct c# var lastnames = persons.select(person => person.lastname); var result = lastnames.distinct(); javascript var lastnames = persons.map(person => person.lastname); var result = lastnames.filter((value, index) => lastnames.indexof(value) == index); empty c# var result = enumerable.empty<dynamic>(); javascript var result = []; first c# var result = persons.first(); javascript var result = persons[0]; if (!result) throw new error('expected at least one element to take first') firstordefault c# var result = persons.firstordefault(); javascript var result = persons[0]; foreach c# var fullnames = new list<string>(); persons.foreach(person => fullnames.add(person.firstname + " " + person.lastname)); javascript var fullnames = []; persons.foreach(person => fullnames.push(person.firstname + ' ' + person.lastname)) groupby c# var result = persons.groupby(person => person.lastname); javascript var result = persons.reduce((previous, person) => { (previous[person.lastname] = previous[person.lastname] || []).push(person); return previous; }, []); indexof c# var result = persons.indexof(persons[2]); javascript var result = persons.indexof(persons[2]); last c# var result = persons.last(); javascript var result = persons[persons.length-1]; if (!result) throw new error('expected at least one element to take last') lastordefault c# var result = persons.lastordefault(); javascript var result = persons[persons.length-1]; orderby c# var result = persons.orderby(person => person.firstname); javascript persons.sort((person1, person2) => person1.firstname.localecompare(person2.firstname)); orderbydescending c# var result = persons.orderbydescending(person => person.firstname); javascript persons.sort((person1, person2) => person2.firstname.localecompare(person1.firstname)); reverse c# persons.reverse(); javascript var result = persons.reverse(); select c# var result = persons.select(person => new {fullname = person.firstname + " " + person.lastname}); javascript var result = persons.map(person => ({ fullname: person.firstname + ' ' + person.lastname }) ); single c# var result = persons.single(person => person.firstname == "peter"); javascript var oneperson = persons.filter(person => person.firstname == "peter"); if (oneperson.length != 1) throw new error('expected at excactly one element to take single') var result = oneperson[0]; skip c# var result = persons.skip(2); javascript var result = persons.slice(2, persons.length); take c# var result = persons.take(2); javascript var result = persons.slice(0, 2); where c# var result = persons.where(person => person.lastname == "jensen"); javascript var result = persons.filter(person => person.lastname == 'jensen'); so clearly you don’t need a library if you only need the basic operations. the code above with tests is available at github . this post is also available in danish at qed.dk . 7 comments c# , geeky , javascript javascript promises – server-call with progress-indicator 25th march 2014 written by poul one day when i was surfing cat videos professional relevant videos on youtube i noticed a red progress-indicator: my first thought was – i want this in my apps. how did they do it? if you lower the bandwidth a pattern emerges: aha! when you click on a video, youtube will start a request to fetch informations about it, animate the bar to 60% where it waits until the call is completed and finally animates it to 100%. utter deception but without doubt a well thought-out solution. as long as you are on a sufficiently fast connection and the amount of data that needs to be transferred is limited the illusion is complete. it has to be said that even if youtube cheats a little it is a much better solution than those spinners you see on the majority of sites with asynchronous requests today: it gives no sense of progress and no indication if the transfer has stopped. i’ve also experienced many sites where errors aren’t handled correctly and you end up with a eternal spinner – or at least until you loose patience and refresh the page. dan saffer expresses it in simple terms in the book designing gestural interfaces: touchscreens and interactive devices progress bars are an excellent example of responsive feedback: they don’t decrease waiting time, but they make it seem as though they do. they’re responsive. with the very diverse connection speeds we have today i’d say that the need is even greater – the youtube example from before might hit the sweet spot on an average connection, but if you are sitting away from high speed connectivity maybe on a mobile connection with edge (nevermind that you probably cannot see the video itself) the wait can easily outweigh your patience. as jakob nielsen writes in usability engineering ; feedback is important, especially if the response time varies 10 seconds is about the limit for keeping the user’s attention focused on the dialogue. for longer delays, users will want to perform other tasks while waiting for the computer to finish, so they should be given feedback indicating when the computer expects to be done. feedback during the delay is especially important if the response time is likely to be highly variable, since users will then not know what to expect. requirements for the solution there are many ways to add continuous feedback but each come with their own limitations. to be able to use the solution in most problem areas we need to set some requirements: the solution should: be integratable into existing solutions without too much extra work and (almost) without changes to the server. should work across domains, when the client lives on one domain and communicates with the server on a different. (also called cross origin resource sharing or cors). work in all browsers. be able to send a considerable amount of data both back and forth. the first attempts when communicating with a server from javascript, it is under normal circumstances a request that is started and a little while later you get a status indicating whether the call was a success or not. so no continuous feedback. the naive solution could be to make multiple single requests but the overhead of a request is relatively expensive so the combined overhead would be too big. if you look at http/1.1 there is a possibility to split a response from the server in multiple parts – the metho

URL analysis for complexitymaze.com


http://complexitymaze.com/tag/happiness/
http://complexitymaze.com/2014/03/03/javascript-promises-a-comparison-of-libraries/
http://complexitymaze.com/2010/10/
http://complexitymaze.com/2010/07/03/the-most-useless-machine-ever-built-in-lego/
http://complexitymaze.com//#promises
http://complexitymaze.com//#parallel
http://complexitymaze.com//#jquery
http://complexitymaze.com/category/blogging/
http://complexitymaze.com/category/geeky/
http://complexitymaze.com/2011/01/21/are-you-looking-for-a-new-business-model/#comments
http://complexitymaze.com/tag/bus/
http://complexitymaze.com/tag/jaoo-aarhus/
http://complexitymaze.com/tag/richard-gabriel/
http://complexitymaze.com/tag/spain/
http://complexitymaze.com/2011/01/14/looking-back-at-2010-i-had-too-much-stuff/#comments
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Whois Information


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Domain Name: COMPLEXITYMAZE.COM
Registry Domain ID: 1569668944_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.ascio.com
Registrar URL: http://www.ascio.com
Updated Date: 2017-08-20T00:17:20Z
Creation Date: 2009-09-19T20:53:47Z
Registry Expiry Date: 2018-09-19T20:53:47Z
Registrar: Ascio Technologies, Inc. Danmark - Filial af Ascio technologies, Inc. USA
Registrar IANA ID: 106
Registrar Abuse Contact Email: [email protected]
Registrar Abuse Contact Phone: +442070159370
Domain Status: ok https://icann.org/epp#ok
Name Server: NS01.ONE.COM
Name Server: NS02.ONE.COM
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2017-08-28T17:52:21Z <<<

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  REGISTRAR Ascio Technologies, Inc. Danmark - Filial af Ascio technologies, Inc. USA

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  ARGS domain =complexitymaze.com

  PORT 43

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  NAME complexitymaze.com

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